IdleWorlds Wiki
Official game guide, sourced directly from live game data.
IdleWorlds is a long-term browser MMO idle RPG where you fight, mine, smith, brew potions, trade on the market, and keep progressing for weeks. Use this wiki when you need a clear answer about progression, local drops, gear requirements, potions, quests, and recipes. The data still comes straight from the game, but the layout is now built to feel like a readable guide instead of a data export.
Zones
131
Ordered progression zones
Items
1365
All equipment, materials, and consumables
Recipes
319
Smelting, smithing, and alchemy recipes
Activities
146
Combat, gathering, and bounty content
Zones
Progression order, local enemies, ore, herbs, quests, and target stats for every zone.
Open Zones →
Items
Every ore, herb, bar, potion, weapon, shield, armor piece, ring, and amulet.
Open Items →
Recipes
Smelting, smithing, and alchemy recipes grouped cleanly by profession and tier.
Open Recipes →
Quests
Repeatable bounty turn-ins, item requirements, and reward summaries by zone.
Open Quests →
Fast Answers
Most common player questions
How do I start progressing from zone 1?
Start with the first real loop: Rats, Copper Ore, Copperbloom, and Copper gear.
What do I need to smelt, forge, or brew?
See recipe inputs, outputs, levels, and durations in a cleaner progression view.
Which item gives ATK, DEF, XP, or gather bonuses?
Items are grouped by role, and each page explains why the item matters.
What drops are useful for repeatable quests?
Every bounty turn-in is listed by zone with quantities and rewards.
What this wiki is trying to do
Explain progression by zone, not just list numbers.
Show what items actually do and where they matter.
Keep recipes readable enough that a player can plan the next step quickly.
Give players a trustworthy place to look things up without stale or broken references.
Game Mechanics
How key systems work so you can plan your progression without guessing.
Combat loot drops
Rare drops — fighting enemies at your tier has a small chance to drop a base-tier (+0) sword, shield, chest, or legs matching your zone.
Quiet-time drops — while you are offline, the game occasionally gifts a chest or legs piece at your tier.
Helm, gloves, and boots never drop from combat or quiet-time. Craft them through Smithing.
Leaderboard resets
All daily leaderboards (kills, mining, forging, herbing, brewing, world boss hits) reset at midnight Eastern time.
All-time skill leaderboards never reset — they reflect your total accumulated progress.
The Daily Dungeon attempt also resets at noon Eastern each day.
XP Shards
XP Shards provided large one-time XP grants to Smithing and Alchemy when used.
Currently unavailable — shard drops are temporarily disabled while the system is rebalanced. Existing shards in your inventory can still be used.