IdleWorlds Wiki

Official game guide, sourced directly from live game data.

IdleWorlds is a long-term browser MMO idle RPG where you fight, mine, smith, brew potions, trade on the market, and keep progressing for weeks. Use this wiki when you need a clear answer about progression, local drops, gear requirements, potions, quests, and recipes. The data still comes straight from the game, but the layout is now built to feel like a readable guide instead of a data export.

Zones

131

Ordered progression zones

Items

1365

All equipment, materials, and consumables

Recipes

319

Smelting, smithing, and alchemy recipes

Activities

146

Combat, gathering, and bounty content

Zones

Progression order, local enemies, ore, herbs, quests, and target stats for every zone.

Open Zones

Items

Every ore, herb, bar, potion, weapon, shield, armor piece, ring, and amulet.

Open Items

Recipes

Smelting, smithing, and alchemy recipes grouped cleanly by profession and tier.

Open Recipes

Quests

Repeatable bounty turn-ins, item requirements, and reward summaries by zone.

Open Quests

What this wiki is trying to do

Explain progression by zone, not just list numbers.

Show what items actually do and where they matter.

Keep recipes readable enough that a player can plan the next step quickly.

Give players a trustworthy place to look things up without stale or broken references.

Game Mechanics

How key systems work so you can plan your progression without guessing.

Combat loot drops

Rare drops — fighting enemies at your tier has a small chance to drop a base-tier (+0) sword, shield, chest, or legs matching your zone.

Quiet-time drops — while you are offline, the game occasionally gifts a chest or legs piece at your tier.

Helm, gloves, and boots never drop from combat or quiet-time. Craft them through Smithing.

Leaderboard resets

All daily leaderboards (kills, mining, forging, herbing, brewing, world boss hits) reset at midnight Eastern time.

All-time skill leaderboards never reset — they reflect your total accumulated progress.

The Daily Dungeon attempt also resets at noon Eastern each day.

XP Shards

XP Shards provided large one-time XP grants to Smithing and Alchemy when used.

Currently unavailable — shard drops are temporarily disabled while the system is rebalanced. Existing shards in your inventory can still be used.