Wiki / Races

Races — pick your permanent XP bonus.

Every character picks one race, which grants a permanent passive XP bonus. Five races each pair two related skills for a +5% bonus to both (Dwarf: Mining + Smithing; Elf: Gathering + Tailoring; Goblin: Mining + Jewelcrafting; Gnome: Gathering + Alchemy), Orc and Witch each specialize in a single skill (Combat and Spellcrafting) for +5%, and Human instead spreads a smaller +1% bonus across every skill, including Combat — which also applies to Zone Control hits, since Zone Control damage counts toward the Combat skill.

Race is chosen once and is permanent unless you use a Race Change — a one-time-use item available in the in-game supporter store for $5, or occasionally granted free as a reward. A Race Change lets you pick any race again from scratch.

⛏️ Dwarf

+5% Mining XP, +5% Smithing XP

Miners and blacksmiths, stone to steel.

🌿 Elf

+5% Gathering XP, +5% Tailoring XP

Weavers of nature's bounty into cloth.

💎 Goblin

+5% Mining XP, +5% Jewelcrafting XP

Dig deep, keep the shiny things.

⚔️ Orc

+5% Combat XP

Strongest in battle.

⚗️ Gnome

+5% Gathering XP, +5% Alchemy XP

Herbalist alchemists of the arcane brew.

🧍 Human

+1% XP to all skills

Versatile and adaptable.

🔮 Witch

+5% Spellcrafting XP

Weavers of ancient arcane arts.