Wiki / Races
Races — pick your permanent XP bonus.
Every character picks one race, which grants a permanent passive XP bonus. Five races each pair two related skills for a +5% bonus to both (Dwarf: Mining + Smithing; Elf: Gathering + Tailoring; Goblin: Mining + Jewelcrafting; Gnome: Gathering + Alchemy), Orc and Witch each specialize in a single skill (Combat and Spellcrafting) for +5%, and Human instead spreads a smaller +1% bonus across every skill, including Combat — which also applies to Zone Control hits, since Zone Control damage counts toward the Combat skill.
Race is chosen once and is permanent unless you use a Race Change — a one-time-use item available in the in-game supporter store for $5, or occasionally granted free as a reward. A Race Change lets you pick any race again from scratch.
⛏️ Dwarf
+5% Mining XP, +5% Smithing XP
Miners and blacksmiths, stone to steel.
🌿 Elf
+5% Gathering XP, +5% Tailoring XP
Weavers of nature's bounty into cloth.
💎 Goblin
+5% Mining XP, +5% Jewelcrafting XP
Dig deep, keep the shiny things.
⚔️ Orc
+5% Combat XP
Strongest in battle.
⚗️ Gnome
+5% Gathering XP, +5% Alchemy XP
Herbalist alchemists of the arcane brew.
🧍 Human
+1% XP to all skills
Versatile and adaptable.
🔮 Witch
+5% Spellcrafting XP
Weavers of ancient arcane arts.