IdleWorlds

RuneScape-style skilling, as an idle game

Many players come to idle games from RuneScape: the satisfaction of mining your own ore, smithing your own gear and watching levels climb. IdleWorlds keeps that loop and removes the clicking. Your character works on its own, in a world shared with other players.

Play free as a guest →

No download, no sign-up. You start as a guest and can save your character any time.

IdleWorlds skills screen: Mining running on its own, with ten skills to trainIdleWorlds player market with listings, buy orders and price history
IdleWorlds on a phone browser

The skilling loop you know

Gather (mining, herbing, woodcutting), process and craft (smithing, alchemy, jewelcrafting, tailoring, spellcrafting), build your village (construction), then take the gear into combat.

Every skill matters to the others, and the market lets you specialise and trade for the rest.

Without the grind on your wrist

Pick an activity and leave it running. Queue the next ones. Come back to the results, even after closing the tab.

What you get in IdleWorlds

10 skills: Combat, Mining, Smithing, Herbing, Alchemy, Jewelcrafting, Spellcrafting, Tailoring, Woodcutting and Construction. Each one feeds the others, so a sword starts as ore you mined yourself.

34 zones to fight through, world bosses the whole server hits together, and 5 raid bosses for guild groups of up to 8.

A player-run market with listings and buy orders, guilds of up to 20 players, live chat, leaderboards, and a solo self-found (SSF) league if you'd rather do everything yourself.

Your character keeps working while you're away, so you come back to finished crafts, levels and loot.

Questions

Is IdleWorlds related to RuneScape?

No. It's an independent game; RuneScape is just the comparison many of our players make.

How long does it take to get going?

Seconds. Press Play, and your first mining run starts right away with a short tutorial.

Start playing now →